Dungeon Corp
A Dark-Fantasy Colony Sim from Galadhrim Games · Coming 2026

Dungeon Corp

A kingdom of monsters needs management. You don't fight the dungeon. You run it.

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◆ Welcome. The dungeon remembers you.

The Pitch

A deep colony simulation set in a dark-fantasy kingdom where the dungeon is the protagonist and the heroes are the threat.

Build Your Dungeon

Dig deep. Carve halls, forge workshops, fortify chokepoints. Every floor is a problem to solve and a defense to plan.

Run Your Workforce

Goblins, skeletons, demons, gargoyles. Each with their own moods, skills, grudges, and dietary requirements. Most will outlive you. Some won't outlive the week.

Repel the Heroes

Adventuring parties show up uninvited. They want your gold and your head. Your traps, your fortifications, and your monsters decide if they leave with either.

Your Workforce

Every monster is a colonist with a name, a backstory, and a list of grievances. Three of the dozens you'll command.

Goblin
Worker · Cheap · Twitchy

The backbone of any working dungeon. Fast diggers, fast eaters, fast to riot when payroll is late. Breed quickly. Die quicker.

Skeleton
Labor · Tireless · Brittle

Don't eat. Don't sleep. Don't complain. Do shatter if a paladin looks at them funny. The unionization risk is zero.

Demon
Specialist · Powerful · Expensive

Senior staff. Negotiate contracts in blood. Demand corner offices in the deeper floors. Worth every soul you'll pay.

The Road to Release

Now · Live
Waitlist Open
Souls gathering. First lore drop arrives in your inbox within the week.
Q3 · 2026
Closed Alpha
First 500 waitlist members get a small-scale dungeon: one floor, three monster types, the first wave of heroes.
Q1 · 2027
Early Access
Public Early Access on Steam. Full colony simulation, deeper floors, the first proper raid bosses, and modding tools.
2027
Full Release
PC launch on Steam. Endgame scenarios, full mod support, the deepest dungeon money can buy.

Questions from Above

What is Dungeon Corp?

A dark-fantasy colony sim from Galadhrim Games. You manage a dungeon full of monster workers, build it deeper floor by floor, run its economy, and defend it against the heroes who think they're the protagonists. Deep simulation, emergent stories, permanent consequences.

What kind of game is it?

A top-down colony simulator with tower-defense bones. Two layers of gameplay run continuously: the management layer (jobs, morale, production, expansion) and the tactical layer (laying out chokepoints, traps, and combat zones for incoming raids). You're never just one or the other.

What platforms will it launch on?

PC first. Steam at Early Access. Console (PS5, Xbox Series, Switch 2) under evaluation post-launch based on community demand.

Is there a cost to join the waitlist?

None. The waitlist is free and always will be. Early waitlist members get priority access to the Closed Alpha and a unique cosmetic at Early Access launch.

Will it have mod support?

Yes, first class. Steam Workshop integration and a documented modding API are planned for Early Access. The community will build half the content.

Who is Galadhrim Games?

A small independent studio building AI-first games for PC. More about the studio →